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Automatic Implemented Properties in C# - Tutorial

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        Auto-implemented properties is the new feature of C# 3.0 new feature to create property-declaration more concise.

What is Property:  Property is a way to initialize the private member variables of class. We use get and set accessor to add data into variables and to show their values.

 GET accessor: It is used to return class member variable value. It is also used to write only property(member variable of class) as well.

SET accessor : It is used to set value into class member variable value.It is also used to read only property(member variable of class) as well.

 Example :

Program Class :

class Class1

{

//private string _name;

//public void Name(string name)

//{

//    this._name = name;

//}

//public string ShowName()

//{

//    return this._name;

//}

//public string Name

//{

//    get { return _name; }

//    set { _name = value; }

//}

public string Name { get; set;}

 Main Program: 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

 

namespace ConsoleApplication1

{

class Program

{

static void Main(string[] args)

{

Class1 c = new Class1();

// c.Name(“Yogesh Sharma”);

//Console.WriteLine(c.ShowName());

//Console.ReadLine();

//c.Name = “Vikas Sharma”;

//Console.WriteLine(c.Name);

//Console.ReadLine();

 

c.Name = “Harsh Sharma”;

Console.WriteLine(c.Name);

Console.ReadLine();

}

}

}

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